StarCrawlers Pre-Alpha Combat Walkthrough

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7 thoughts on “StarCrawlers Pre-Alpha Combat Walkthrough”

  1. Looking good. I assume it's rather slowly paced (with just one weak enemy) because those are intro characters and you want to showcase/explain the cycle of debuffing, TUs and combos, right? I'm guessing intro enemies won't take 6 minutes each to defeat 🙂

    Can't wait to see more.

  2. Liking what I see here, understand it's a pre-alpha. Probably my only issue (besides missing things that will be corrected in due course) is that I hate your font, haha. If you can find a cool sci-fi font to replace it with (that's not too garish) that would be great. I guess I can live with it, however, in time.

  3. I'm guessing the void energy gained in one combat will be carried over to the next. Because otherwise the fear of a psyker's head blowing up is lessened exceptionally.

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